why Model's, character's, etc. Is too big even that its 1 scale size ?
Hi,
I'm new to Unity And I'm facing a big problem and I really didn't find any solve for it . for many project's I worked with for leaning c# and unity every time I download a model or anything to unity scene it's too big than the world for example " when i make a 4 wall (room) and i want to put some Furniture to arrange the room its big than the roooom" any way my problem is the first person standard assets from Unity . the first person prefabs are too big than the floor even that it scale " X: 1 Y: 1 Z: 1 "
As you can see in the image everything is in normal size
.
so My Question is:
Why everything i use from model's to unity standard assets are too big
I believe your models are simply too small. The default Unity's cube is 1 x 1 x 1 unit. The capsule is 1 x 2 x 1.
If your models are smaller than that, either scale them up or double check the Scale Factor
in the $$anonymous$$odel importer