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Question by
joeconstable97 · Jul 31, 2013 at 02:29 PM ·
errorcrashmacosx
Mac build crashes on start up
Hi everyone, I have been encountering a problem with my osx builds in Unity, note that it was build using a windows computer. When I click on the app I get a message box with "The application quit unexpectedly".
Here is the error log:
Process: Charlie Point [243]
Path: /Volumes/HP USB FD/Mac/Charlie Point.app/Contents/MacOS/Charlie Point
Identifier: unity.Bon-Fire Productions.Charlie Point
Version: ??? (???)
Code Type: X86 (Native)
Parent Process: launchd [98]
Interval Since Last Report: 5893 sec
Crashes Since Last Report: 3
Per-App Interval Since Last Report: 0 sec
Per-App Crashes Since Last Report: 3
Date/Time: 2013-07-31 15:22:40.621 +0100
OS Version: Mac OS X 10.5.8 (9L31a)
Report Version: 6
Anonymous UUID: 3D90DE91-A5D5-4DF0-B9A0-686666F58E47
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Crashed Thread: 0
Dyld Error Message:
Symbol not found: __NSConcreteGlobalBlock
Referenced from: /Volumes/HP USB FD/Mac/Charlie Point.app/Contents/MacOS/Charlie Point
Expected in: /usr/lib/libSystem.B.dylib
Any help will be appreciated Thanks
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