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Gravity affects game on phone different than on PC.
My problem is that when I am on PC gravity works well. For example I am going up a ramp and I have no problems. But on the phone I cannot go up the ramp. What settings should I mess with to try and fix this? Thanks :)
Could you add more detail to your question? I don't see how your example relates to gravity. Give us a bit more details about what the game does, and possibly also a bit of code where you'd expect a specific behaviour that is not replicated correctly across both platforms.
Can you describe what exactly leads you to believe that gravity is the problem?
What would you think it relates too? $$anonymous$$y code is just a ball rolling around like from the unity tutorials.
They meant show us the actual code. There's no obvious reason why gravity would operate differently on a phone compared to a PC (do you mean the editor or a standalone build, by the way?) so you're going to have to provide some detail if you want help. Whatever's going on is very unlikely to be specifically related to gravity. And being less rude to someone who was trying to help you might be useful, too.
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