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Question by jmparavicini · May 13, 2016 at 03:56 AM · c#maccompile-errorpreprocessor

When using preprocessors, Unity throws errors

Hi all

Si my problem is that every time I use a preprocessor:

 #if UNITY_EDITOR
 some code
 #endif

The compiler gives me errors like the following one: "Expected `#endif' directive"

I have found in this question that it's an internal problem and that should reinstall Unity, so i did, I reinstalled the latest Unity version but the problem persisted.

Any help would be greatly appreciated.

-Jorge

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avatar image Owen-Reynolds · May 13, 2016 at 04:26 AM 0
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They work fine for me. Always have. Try a short, known, working sample. Just in case write the Unity version and the code editor.

avatar image jmparavicini Owen-Reynolds · May 13, 2016 at 06:53 AM 0
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I think it works when i create a new project, but ill test it afterwards.

avatar image Naphier · May 13, 2016 at 06:04 AM 0
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What IDE? Does #pragma statements work? It sounds like an IDE or compiler issue.

avatar image jmparavicini Naphier · May 13, 2016 at 06:53 AM 0
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I use Xamarin and when i build it in there it works. What does #pragma statements do?

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Answer by saud_ahmed020 · May 13, 2016 at 10:28 AM

@skullbeats1 Close your project then delete the Library folder from your project. Open the project and your problem resolved. :)

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