Scene and Game views freak out during Play mode in 5.3.3
I just updated Unity from 5.3.2 to 5.3.3 and during Play mode I'm getting all kinds of crazy results in both viewports, here's an example: https://dl.dropboxusercontent.com/u/415738/idk.mp4
I tried to get back to 5.3.2 (this disappeared). Then reinstalled 5.3.3 from scratch (glitches returned). The issue seems to happen only in Play mode.
I'm on OSX 10.10.5, Late 2013 15" MBP (2.3 i7; Nvidia GT 750M 2048mb )
Thanks!
Answer by mok777 · Mar 04, 2016 at 09:30 PM
I have the problem of running Play as soon as I upgrade from 5.3.2 to 5.3.3.
Specs: Desktop PC. Windows 10. Intel Xeon CPU E3-1225 v2 3.2GHz. 8GB. 2 LCDs.
The Game window no longer gives me the correct size like it used to be. I've always set it at 1920x1080 on a 2nd monitor. Now if I hit the top right corner button to maximize the window, the window will expand to 2500 x 1500 or something.
Also, whenever I make some quick code changes in visual studio on one .cs file, the Editor takes a LONG WAIT TIME to get done with detecting whatever changes I made before the scene becomes ready and respond to my keystrokes.
In terms of the number of GUI elements, I don't have much.
I only have 2 canvas in that scene. In 1 canvas, I have 30+ text, 20+ buttons, 10 panels.
90% of them are not visible when first loading that scene.
Even though I applied the two patches p1 and p2, it doesn't seem to resolve the problems.
What can I do to find out why the 5.3.3 Editor is not working?
-mok777
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