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Question by J0hn4n · Dec 12, 2016 at 01:51 AM · script errornull reference exceptionhealth-deductionhealth

NullReferenceException: Object reference not set to an instance of an object

public class MedPack : MonoBehaviour {

 Hp Info;
 public int Heal;

 // Use this for initialization
 void Start () {

     Info = GetComponent<Hp> ();

 
 }

 int Healing()
 {
     Heal = Info.Health / 2;
     return Heal + Info.Health;

 }
 
 // Update is called once per frame
 void OnTriggerEnter2D (Collider2D Item) {

     if (Item.gameObject.tag == "Player") {
         Healing ();
         Destroy (this.gameObject);
     } 
     if (Item.gameObject.tag == "Enemy"){
         
         Healing ();
         Destroy (this.gameObject);
     }
 
 }

}

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avatar image J0hn4n · Dec 12, 2016 at 01:53 AM 0
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Am triin to make a Health manager, will check object actual HP and will heal the half of his actual life.

but when a object pick up the medpack a error happens.

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