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Namespace GooglePlayGames could not be found
I'll try my best to describe my issue: Using this plugin and following this guide i'm trying to implement google play service on my game, but google's code is written in c# and my game is entirely in js, so i got a lot of problem by accessing them. Then i create a simple c# script that should initialize google play service:
using GooglePlayGames;
using GooglePlayGames.BasicApi;
using UnityEngine.SocialPlatforms;
public class GoogleDialer : MonoBehaviour {
// Use this for initialization
void Start () {
GooglePlayGames.Activate();
Social.localUser.Authenticate(authentication);
}
void authentication(bool success){
if (success) print("Logged with: " + Social.localUser.userName + " ID: " + Social.localUser.id + " Underage: " + Social.localUser.underage);
else print("Not logged");
}
// Update is called once per frame
void Update () {
}
}
This script should be run at the start of the game, but by the script it seems that i can't access google's script:
Assets/Plugins/GoogleDialer.cs(1,7): error CS0246: The type or namespace name GooglePlayGames' could not be found. Are you missing a using directive or an assembly reference? Assets/Plugins/GoogleDialer.cs(2,7): error CS0246: The type or namespace name
GooglePlayGames' could not be found. Are you missing a using directive or an assembly reference?
I put the c# script in plugins folder because i read that this is the solution to allow js script to access the c# ones I tried almost eveything, scrambling scripts and folders but none has worked, according to the guide this shouldn't happen so i don't know what should i do D=
This is the script i'm trying to access by the code i've wrote, my code is located in:
New Unity Project/Assets/Plugins
Google's code that i'm trying to access is in:
New Unity Project/Assets/GooglePlayGames/ISocialPlatform
Exactly Same Problem I am also facing...Anyone Please show us a way.. (Sorry for posting this in Answer)
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