Question by
Luvrael · Oct 16, 2020 at 02:48 PM ·
lightmaplightmappinglighting bug
Problem with lightbake
I have a problem with lightbake in my building. I have the settings enabled in the "Generate Lightmap UV" model. Increasing the Lightmap padding doesn't help. The building looks good from the outside, but a lot of the planks are bleeding inside. What could be the cause of the black spots on the planks inside the building? Could many holes in the model be the reason for this? I am using 2019.4.9f1 version of unity.
I will be grateful for your help
Lightbake of the building from the outside
Lightbake of the building from the inside (Here is a problem with black spot)
building-outside.jpg
(75.6 kB)
building-inside.jpg
(106.8 kB)
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