- Home /
Question by
Revir · Oct 23, 2017 at 09:12 PM ·
treesterraintextureterrain-treestexture bugs
Nature/Soft Occlusion Shader Texture Tiling Issue
Very simple. I get the error on my trees to apply the Nature/Soft Occlusion Shader, have the prefab in the Ambient-Occlusion folder. I apply the shader to the prefab, error goes away. BUT!
All seems to work fine, EXCEPT! The value on the texture tile option doesn't effect the texture on the mesh.
Any ideas? Am I an idiot?
Comment