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Question by
mathieulandry23 · Sep 16, 2021 at 04:59 PM ·
2d2d sprites
Rendering layer mask not working
I have 2 sprites ontop of eachother, one with Mark Interaction set to Visible outside Mask and one with Visible Inside mask. After that i have another mask in my scene and when i drag over the sprites the mask interacts with the sprites like you would expect. The probleme is that i have both sprites set to RenderingLayerMask 2 and the Mask itself on RenderingLayerMask 1 so from what i understand the mask should not interact with the sprites and this is the behavior i want. Am i missing something ? Im using URP
screenshot-2021-09-16-130045.png
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