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How to make a cube topple?(with accuracy)
I have used AddForceAtPosition function for this but when I topple a cube of 5 units it takes a new position which is no at exact 5 units away from previous position.It's around 5.018 or something like that... I need a method by which I can place it at exact 5 units away position..
thanking u in advance..
If you're worried about that level of control, you probably shouldn't be using the physics engine to move your cube.
You can simulate the topple, or you can correct the topple if you want a perfect (without the accuracy of floating point calculateions) measurement of 5 units. As @rutter and @tanoshimi indicate, you won't get it reliably with the Physics engine.
Answer by Pendrokar · Jul 24, 2014 at 09:20 PM
You can configure the accuracy of the PhysX Realtime Physics Engine in Physics Manager:
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