Question by
CornThatLefty · Jun 05, 2017 at 01:51 AM ·
blendermodeling
Blender import missing faces
Using Blender. Faces show up in Blender, but not in Unity. I've tried calculating normals and manually flipping normals -- neither worked. I have noticed that the blue geometry doesn't show up in uity, so is it note recognizing that there are any faces there?
Comment
Your answer
Follow this Question
Related Questions
Why is my quality in blender very different than unity 1 Answer
Blender material issue 0 Answers
FBX model from blender not updating when I export it. 0 Answers
Blender FBX Export Distortion 0 Answers