2D Characters slowly drifts downwards?
I'm making a new 2d rpg game and my character drifts down slowly, I'm guessing this is because of rigidbody2d but how do i prevent this? When I add weight onto him then it's harder to move too so I'm confused :/
Answer by Wylie-Modro · Dec 26, 2016 at 10:15 PM
Make sure the Rigidbody's "Is Kinematic" parameter is enabled so its not driven by the physics engine. https://forum.unity3d.com/threads/swipe-help-please.48601/
I can't find it anywhere, but when I uncheck "Simulated" I can't move completely
Yes sorry, "Simulated" essentially works the same way as "Is $$anonymous$$inematic" for a Rigidbody2D. So if you don't want the Rigidbody2D to interact with the physics engine uncheck it. https://docs.unity3d.com/$$anonymous$$anual/class-Rigidbody2D.html
But the I can't move at all, even with arrow keys I just turn around and the animation starts going but I don't move (when i uncheck simulated)