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Question by Prince5115 · Oct 22, 2017 at 04:19 PM · cameraguimovementvrvector2

How to handle FPSCharacter movement using Google daydream controller touchpad?

Hi all, I am new in game development creating my first game with Google vr. I want to move character according to touch position of daydream controller. I have implemented Google VR unity sdk and used GvrControllerInput.TouchPos.x and GvrControllerInput.TouchPos.y as Input x and y. But Unfortunately the character is not moving according to touch pad. As I mentioned above that I am new in game development I don''t have any idea how this thing works and what to do. Please help me thanks in advance :)

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