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Question by Mask2007 · May 12, 2020 at 05:52 PM · physicsrenderingupdatecarcar physics

Objects on the stage twitch while moving

Hello everybody!

I am looking for advice on optimizing the rendering of objects. Objects on the stage twitch while moving. The car is driving, static obstacles are being generated along the road. The camera follows the typewriter, without reference to it, at its own speed.

In Update, obstacles do not shake, and the machine shakes. In FixedUpdade, the machine does not shake, and obstacles shake.

How to make sure that nothing shakes? Video: https://drive.google.com/open?id=1NQHI_zuA5yh3hUKT0aJoflthmiauGErE

   void FixedUpdate()
     {    
         transform.position = new Vector3(transform.position.x, transform.position.y, transform.position.z + camSpeed);
     }
 
 
     void Update()
     {
         transform.position = new Vector3(transform.position.x, transform.position.y, transform.position.z + camSpeed);
     }
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