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xcode build works for simulator and it does not work for device
i have done some research work on this error and tried all possible solution given on the internet but still i m getting this error. the thing is below error is only generated for device and not simulator. the version of xcode i m using is 8.2beta and untiy 5.5.2.
the error is this :-
Undefined symbols for architecture armv7: "_UnityRate_sendToRate", referenced from: _UnityRate_UnityRate_sendToRate_m3793811931 in Bulk_Assembly-CSharp_5.o _UnityRate_SendToRating_m1702357742 in Bulk_Assembly-CSharp_5.o (maybe you meant: _UnityRate_UnityRate_sendToRate_m3793811931) ld: symbol(s) not found for architecture armv7 clang: error: linker command failed with exit code 1 (use -v to see invocation)
on the internet, there is no relevant error to what i have got here.
You must be using plugins if such an error is not generated by Unity. I can see there's some name ambiguity. Have you checked that the calls match the plugins method names?
i got both the methods but how to resolve this. shall i give the code snippet ?
Ok, what's the exact names of the methods used in the plugin? What are the names used in the attribute on the C# side? Why does one name end on rate, one on rating?
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