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Question by Sillan · Feb 24, 2013 at 04:27 PM · guiresolutiononguitransparentrescale

OnGUI Button

Hi everyone, I am basically trying to make a phone screen resolution independent gui button.This is what I have so far, it creates a button and makes it resolution independent:

 function OnGUI (){
 GUI.Button(Rect(Screen.width * (0.3f/6.55f),Screen.height * (0.3f/6.3f),Screen.width * (1.9f/6.55f), Screen.height * (1.3f/6.3f));
 }

What I want is for the button to be transparent. I also am looking for a way to tap this button on a phone and for it to carry out an action. I would be really greatful if you guys could help me. Thanks :D

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Answer by $$anonymous$$ · Feb 24, 2013 at 07:49 PM

if you want the button to be transparent, you will have a create your own GUI skin look here for a tutorial on that. And as for making the button do something:

 function OnGUI ()
 {
     if( GUI.Button(Rect(Screen.width * (0.3f/6.55f),Screen.height * (0.3f/6.3f),Screen.width * (1.9f/6.55f), Screen.height * (1.3f/6.3f))))
     {
         //do somthing
     }
 }

look here for anything else that you need to know about gui.

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avatar image Sillan · Feb 24, 2013 at 07:55 PM 0
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Thanks but it comes up with an error. How do i fix it?

avatar image $$anonymous$$ · Feb 24, 2013 at 07:58 PM 0
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oops, im sorry i never tested it here is the correct way:

 function OnGUI ()
 {
     if( GUI.Button(Rect(Screen.width * (0.3f/6.55f),Screen.height * (0.3f/6.3f),Screen.width * (1.9f/6.55f), Screen.height * (1.3f/6.3f)), ""))
     {
        //do somthing
     }
 }
avatar image Sillan · Feb 24, 2013 at 08:04 PM 0
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Perfect, Absolutely Perfect. Thankyou :D

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