Unity 5.3.3. low fps in editor, doesn't use all available proccesing power
Hello,
I got a new laptop with: an Intel i7 6700HQ processor, Ge-force 960M and 8 gb ddr4 ram. It should be able to handle Unity easely. But I'm only getting 9 fps. I set the priority to high in the task manager, and I tried to run an empty scene. But still 9 fps. I check task manager and not even half of the systems available processing power and ram is being used. I tried reinstalling and restarting but so far nothing has helped.
I also took a look around the internet and set V-sync and Profiler off, but that doesn't help either.
EDIT: Also tried using high preformance mode, didn't work either. The problem is that Unity isn't using all the processing power of the pc.
What the hell is going on?
Answer by Max-TheArgentine · Mar 20, 2016 at 02:43 PM
Same problem, asked 2 times in 2 weeks. no replies yet. Upvote the quiestion! many are having the same problem it seems
Answer by S37H · Mar 29, 2016 at 07:44 PM
I've found the only fix (and it's unfortunately temporary) is to delete your library in your project folder and let unity rebuild. I have this same problem on completely empty new projects.
Actually, turned out to be a conflict with my $$anonymous$$SI motherboards audio software (nahimic) - once I updated it, totally fixed.
Jupp, i had the same problem. About 12 fps on a empty scene in a fresh project. Updating my drivers fixed it, thanks.
Answer by eelbaz · Jul 23, 2016 at 12:05 PM
This is what worked for me...
Close Unity.
Open the NVIDIA Control Panel
Manage 3D settings (Left hand side navigation)
Program settings (tab)
Select a program to customise -> Choose Unity
"Select the preferred processor for this program:" -> High performance NVIDIA processor.
Apply
Open Unity.
Boom. Incredible FPS.
I tried this it doesn't work anymore or it doesn't work in general. FPS still sucks in the Editor window on my Windows PC but no issues on my $$anonymous$$ac book? And my Pc is more powerful. Still don't understand why its doing it. Is unity not multiprocessor optimized?