- Home /
Is it possible to use a windows 10 api in unity
I am making a windows 10 UAP game in unity and I would like to take advantage of its APIs specifically speech recognition where do I get started?
Answer by BrotenTechCorp · Jul 08, 2016 at 02:22 PM
@Gohan1 see UnityEngine.Windows.Speech in Unity 5.4 Beta documentation.
Classes:
DictationRecognizer GrammarRecognizer KeywordRecognizer PhraseRecognitionSystem PhraseRecognizedEventArgs PhraseRecognizer SemanticMeaning
Your answer
![](https://koobas.hobune.stream/wayback/20220612044917im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Games Services Plugin Windows Error "does not contain a definition" 0 Answers
How do I implement In-App purchases for Windows/Windows Phone? 2 Answers
Where does Unity5 look for native plugin dependencies in the editor on Windows? 1 Answer
Unity 5 64bit startup crash (win 10) 5 Answers
glReadPixels in native plugin shows different results for different Unity versions 1 Answer