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Question by
Silentones · Oct 22, 2019 at 12:31 AM ·
unity 5visual studio
[Mac] Inconsistent line endings some are Mac OS X (UNIX) and some are Windows?
I have tried going into Visual Studio 2019 and changed "Line Ending Conversions" to always. I am still getting that error message. My unity version is 2019.1.12f1
The error that caused this was
void OnCollisionEnter(Collision tagCollision)
{
switch (tagCollision.gameObject.tag)
{
case "Friendly":
break;
case "Completed":
SceneManager.LoadScene(1);
break;
default:
print("Dead");
SceneManager.LoadScene(0);
break;
}
}
I have deleted and reloaded my scenes. That does not work. I keep getting the same message.
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