Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by bfops · Oct 19, 2017 at 07:33 PM · editor-scriptingpropertydrawer

PropertyDrawer always errors when calling OnInspectorGUI

I'm trying to write a PropertyDrawer that will expand nested ScriptableObjects, but even my minimal attempt fails:

 using System.Collections.Generic;
 using UnityEngine;
 using UnityEditor;
 
 [CustomPropertyDrawer(typeof(ScriptableObject), true)]
 public class ScriptableObjectDrawer : PropertyDrawer
 {
     public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
     {
         EditorGUI.PropertyField(position, property, label, true);
 
         var editor = Editor.CreateEditor(property.objectReferenceValue, null);
         editor.OnInspectorGUI();
     }
 }


I'm testing on a ScriptableObject with an array of ScriptableObjects as one of its properties. I get an error on line 13: "Getting control 4's position in a group with only 4 controls when doing Repaint".

I'm not sure how to debug this any further.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by Bunny83 · Oct 19, 2017 at 09:55 PM

This doesn't work. PropertyDrawers work with a fix Rect while custom editors work with the layout system. By default the Layout event is not propagated to PropertyDrawers, so you can't even create a new layout group as the layoutsystem won't work in this case.

However if you actually create a custom inspector for the inspector that is using your property drawer, the layout event is getting through. However it's generally not supported.

Even if you create such a property drawer, you have to override the GetPropertyHeight method to reserve enough space for your whole "property".

If you want some fancy specialized editor for your class you may want to create a seperate editor window.

Here's an older question on a similar topic

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image bfops · Oct 22, 2017 at 12:47 AM 0
Share

Thanks. I was having trouble digging through all the old threads and piecing together what's true for current-day Unity.

For others in the same situation: I ended up eschewing the PropertyDrawer and writing a full editor.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

79 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

GetPropertyHeight infinite recursion on drawer 1 Answer

Why is my propertydrawer being automatically disabled? 1 Answer

Property Drawer Similar To AABB or Bounds? 0 Answers

Property Drawer and Inheritance 0 Answers

How to write Unity tests for a CustomPropertyDrawer? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges