- Home /
Question by
ynuteminnof · Apr 06, 2018 at 02:43 PM ·
c#scripting problemdlllibrary
How to use external library (LanguageExt) in Unity?
I have added the DLL to assets, added using statement and also added a reference in my IDE (using Rider). In IDE there are no errors, but when I switch to Unity it informs me that script compilation failed:
Assets/OptionTest.cs(4,7): error CS0246: The type or namespace name `LanguageExt' could not be found. Are you missing an assembly reference?
Any idea how to use this library in Unity scripts?
Edit: After switching player to newer .NET version, I am now getting this error:
error CS0009: Metadata file `/mnt/xxx/test03-lang-ext/Assets/LanguageExt.Core.dll' does not contain valid metadata
Comment
Your answer
Follow this Question
Related Questions
Can Unity track the changes I made to my DLL? 0 Answers
Using 2 DLLs with the same name 2 Answers
Including a DLL in unity? 1 Answer
How to get referenced object from TransparentProxy? 0 Answers
Multiple Cars not working 1 Answer