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Question by
robbthy7 · Oct 16, 2017 at 07:01 AM ·
shaderoffsettessellation
Having trouble with adding Tiling and Offset to my tessellation shader
Hi there I'm new to the shader coding and have spent a while on this issue. I'm making a shader to create water effects. I'm moving vertices using a sin wave and tesselating them based on a premade perlin noise texture. I'm looking for a way to be able to offset the displacement texture so it looks like the waves are in motion. :) Here' is my code, if it helps. https://pastebin.com/x2EkgDyG
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