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Question by
ToeBeanGames · Oct 15, 2017 at 06:53 PM ·
materialsmaskingeyescartoon
Masking a specific mesh/material
So I'm working on a more cartoony game, and with the eyes I was going to have them be cutout textures that mask the pupil texture, similar to how it's done in Wind Waker and A Hat in Time.

So my main question is, how should I go about doing this?
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