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Question by KUFgoddess · Oct 15, 2017 at 07:16 AM · particlesparticlesystemsize

How to increase Particle System Start Size from 1 to 2 OnTriggerEnter2D?

 main.startSizeMultiplier = 2f; is where i am having the error 
 
 
 void OnTriggerEnter2D(Collider2D col)
     {
         if(col.tag == "Projectile")
         {
             Damage(damage);
 
 ErrorFireIncreaseSound();
 
         } 
 
     public void ErrorFireIncreaseSound()
         {
             source2.clip = ErrorSounds[Random.Range(0, ErrorSounds.Length)];
             source2.Play();
             main.startSizeMultiplier = 2f;
         }
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avatar image ifurkend · Oct 15, 2017 at 08:16 AM 0
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What does the error log say?

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Answer by KUFgoddess · Oct 18, 2017 at 04:35 PM

This is how i changed my particle start size public void ErrorFireIncrease() {

     ParticleSystem m_System = GetComponent<ParticleSystem>();
     ParticleSystem.MainModule main = m_System.main;
     main.startSizeMultiplier = 2;

)

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