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Question by Pepefeliblu · Apr 12, 2018 at 11:40 PM · transformoculus riftrelative position

Child Relative path to object is wrong

Hello everyone,

Right now I am trying to develop a VR game for the oculus rift. It involves creating lines with sound.

So you basically choose a note and the pitch. Then you draw with you hand and while you do it the sound reproduces.

I am trying to make 3D audio (since it's for oculus). But when I see in the inspector the Soundsource is right at zero(global scope). So I Tried to create a new gameobject that holds the sound, and then parent it as a child to the line. But it still appears in the ground.

alt text

Weirdly enough, the coordinates of my tape are also set to zero, but the axis to move it is perfectly settled in the center.

alt text

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screen2.jpg (232.3 kB)
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