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Video Player / Spatial Audio
Hey all,
I'm having a problem getting the video player's audio to be spatial. Along with the video player on the plane, I added and AudioSource on the plane with it, and made sure the audio source of the video player pointed to the audio source on the plane.
The audio source on the plane is set up to be spatial, with the spatial blend set to 1 and some pretty small distances (I see the spheres around the plane representing the falloff).
The audio plays, but it it plays everywhere, ignoring spatial stuff. Is there any trick to getting this working? I verified spatial audio in general is working by just throwing down an audio source in the world and checking it. I also tried making the video player reference the test one (that previously worked) and no dice... still plays everywhere.
Thanks in advance!
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