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problem with APK publishing
hi guys , i have finished my game programing , it,s a tank game and 25MB gor android . i uploaded it on google play store and every thing was perfect,put i face one problem and i cant resolve it never from 5 days :(( the problem that my game is compatiple only with 2180 devices from more than 6000 devices . help me please you are my last hope , and sorry for my english .
It would be better if you specify with what categories of devices your game is compatible with and not compatible with. It would at least give us some grounds to work on because providing you with any suggestions will be just shooting in the dark.
It would also be better if you provide certain details if you have that might be causing this incompatibility.
i tested my game on samsung galaxy s3 gt-i9300 and samsung s4 , and samsung galaxy grand , all of this are not compatiple .
note1 : i make a new project with blank scene , and i build it and export apk file , and it was compatiple from 5900 devices from 6000 . note2 : when i build my game with DXT texture compression it was compatiple only for 142 devices from 6000 , but i change it to PVR then it became compatiple with 2180 devices . i try ATC & ETC1 too .
this is a list of some samsung devices are compatiple and not compatiple
Answer by screenname_taken · Aug 13, 2014 at 08:15 AM
Each GPU has it's own texture compression format and that is why your game is compatible with certain devices only. Try to use ETC texture compression and 16bit textures for Alpha. It will make your game bigger in size, but more universal when it comes to texture compatibility.
That, or release 3 versions of it, one for each texture format. DXT, ATC, PVR.
What is the $$anonymous$$imum OS version you've set on the player settings panel?