Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Haeder2132 · Oct 13, 2017 at 03:29 PM · androidpositioniphonetouchpoint

How to get TouchPosition ??

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class PlayerController : MonoBehaviour {

 Camera cam;

 // Use this for initialization
 void Start () {
     cam = Camera.main;
 }
 
 // Update is called once per frame
 void Update () {
     if (Input.GetMouseButtonDown(0))
     {
         Ray ray = cam.ScreenPointToRay(Input.mousePosition);
         RaycastHit hit;
         if (Physics.Raycast(ray, out hit))
         {
             Debug.Log("We hit" + hit.collider.name + " " + hit.point);
             
             //move our player to what we hit
         }
     }
 }

}

how i can make it in the touch of android or iphone * i need it quickly plz

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image MacDx · Oct 13, 2017 at 07:55 PM 1
Share

There you go: http://lmgtfy.com/?q=unity+touch+input

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by FlyingHighUp · Oct 13, 2017 at 11:22 PM

If you need a real quick hacky fix,

Use (Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Began) instead of Input.GetMouseButtonDown(0) and you're done. Input.mousePosition is the average touch position on mobile.

When you have more time, use Input.GetTouch(0).position instead of Input.mousePosition. To do this you need to make it a Vector3 for ScreenPointToRay. Like, new Vector3(Input.GetTouch(0).position.x,Input.GetTouch(0).position.y,0)

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Haeder2132 · Nov 04, 2017 at 04:08 PM 0
Share

how please i am beginner i need now to make it in that code

using UnityEngine; using System.Collections;

public class ArmRotation : $$anonymous$$onoBehaviour {

 public int rotationOffset = 90;

 // Update is called once per frame
 void Update () {
     // subtracting the position of the player from the mouse position
     Vector3 difference = Camera.main.ScreenToWorldPoint (Input.mousePosition) - transform.position;
     difference.Normalize ();        // normalizing the vector. $$anonymous$$eaning that all the sum of the vector will be equal to 1

     float rotZ = $$anonymous$$athf.Atan2 (difference.y, difference.x) * $$anonymous$$athf.Rad2Deg;    // find the angle in degrees
     transform.rotation = Quaternion.Euler (0f, 0f, rotZ + rotationOffset);
 }

}

how please

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

185 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Can't get touch position in variable? 1 Answer

InputManager vs iPhone/Android 2 Answers

2D Camera (Android, Iphone) 1 Answer

Replace Touch commands with mouse events 2 Answers

Help with iphone/android touch controls 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges