Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by STARS · Aug 02, 2013 at 02:45 AM · gamemenustartcrossfade

Crossfade from menu to the start of the game

There are some questions here and there related to crossfade but none of them helped me.

I'd like to have my Menu started with a fade-in the moment I run my game and a crossfade to the start of the game when I click on the New Game.

This is the script I use to normally start the game from menu:

 var isQuitBtn = false;
 
 function OnMouseEnter () 
 {
 renderer.material.color = Color.red;
 }
 function OnMouseExit () 
 {
 renderer.material.color = Color.white;
 }
 
 function OnMouseUp()
 {
     if(isQuitBtn)
     {
     Application.Quit();
     }

     else
     {
          Application.LoadLevel(1);
     }
     
          
 }


Thanks in advance

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by STARS · Aug 02, 2013 at 10:38 PM

I figured it out with a zero scripting knowledge. attach the script below to your New Game to run AutoFade.cs

using UnityEngine; using System.Collections;

  public class LoadLevel : MonoBehaviour
  {
  void OnMouseUp(){
          AutoFade.LoadLevel(1 ,3,1,Color.black);
          }
  }

But I still dunno how to add a fade-in when I run my game.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image STARS · Aug 02, 2013 at 11:16 PM 0
Share

there's still another issue. I can't change Text colors on mouse enter and exit. I have the java script that does the job but I dunno how to convert it to C#.

function On$$anonymous$$ouseEnter () { renderer.material.color = Color.red; } function On$$anonymous$$ouseExit () { renderer.material.color = Color.white; }

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

14 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Time hasn't stopped 1 Answer

Game is in paused mode when returning to main menu 0 Answers

HighScore analytics 0 Answers

Player GameObject changes position when I start the game 4 Answers

How to start in Unity? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges