[Play Game Services] User can log in, but leaderboard not showing
Hi !
I'm developping a game for Android (and iOS), and I'm currently trying to implement the Play Game Services. Right now, the user can login without any issue (popup showing, and everything went fine in the logcat), but the leaderboard won't show, no matter what. I tried 4 differents tutorial (Google's one, and from Youtube), still nothing.
The Game Services in Google Dev Console seems to be configured right, I'm testing on a Play Store version of the app (not custom apk), and the Unity plugin seems integrated well too.
Here's the code for login :
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using GooglePlayGames;
using GooglePlayGames.BasicApi;
public class PlayGameServices_func : MonoBehaviour
{
void Start ()
{
PlayGamesClientConfiguration config = new PlayGamesClientConfiguration.Builder().Build(); // create client configuration
PlayGamesPlatform.DebugLogEnabled = true; // enable debugging output
PlayGamesPlatform.InitializeInstance(config); // initialize/activate platform
PlayGamesPlatform.Activate();
SignIn();
}
public void ShowLeaderboards()
{
if (PlayGamesPlatform.Instance.localUser.authenticated)
PlayGamesPlatform.Instance.ShowLeaderboardUI ();
else
Debug.Log("Cannot show leaderboard: not authenticated");
}
public void SignIn ()
{
PlayGamesPlatform.Instance.Authenticate (SignInCallback);
}
void SignInCallback (bool success)
{
if (success)
Debug.Log("Successfuly signed in!");
else
Debug.Log("Sign in failed...");
}
}
If someone could help me, I'd be really thankful as I'm on it since Monday...
Thanks !
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