Desktop and VR Event System?
Hey! So I'm working on a VR project that also needs a second user to interact with UI elements on the 2D monitor. Everything works fine in VR (I followed this tutorial), but then when I add a Screen Space/Overlay canvas for desktop UI elements, and a new default event system, my desktop isn't taking input from my mouse.
I know this has to do with the fact that I'm using two event systems (the desktop works if I disable the VR pointer), but I need both to be running/working at the same time. Is this possible? Is there a better way to do VR Pointer input so it will work? I can't find any info about this, which is strange because I know there are games that have similar functionality. I already have a ton of UI (buttons, sliders, etc) in VR, so I would really rather not have to switch them all out for something new.
Thanks!