Question by
Divole · Dec 17, 2015 at 09:49 PM ·
unity 5multiplayerloadtesting
Unet load testing
I have made a simple multiplayer game using Unet and now I would like to do some load testing on it. However i can't seem to figure out how to simulate multiple clients. I can't run 1000 clients on my machine so I was wondering if there is a way?
Thanks in advance.
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