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Question by kostidar · Nov 03, 2018 at 06:43 PM · post processingerror build

Build Error on Post Processing Stack

Greetings, I 've got 5 Shader errors all with in the same part .cginc The errors look like this : Shader error in 'Hidden/Post FX/Builtin Debug Views': failed to open source file: 'Common.cginc' at line 7 (on d3d11)

Compiling Vertex program with SOURCE_GBUFFER Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR

Is there a way to solve this ?

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Answer by DryreL · Mar 27, 2021 at 12:45 PM

I've got build error too. Does anyone know how to fix it? (2020.2.1f1 Personal)

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image-2021-03-27-134510.png (73.6 kB)
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