Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by szymciolop · Sep 12, 2012 at 09:51 PM · mobiletaprepeat

[iOS/Android] U3D repeats tap to new scene

First, how i detect taps:

 if (iPhoneInput.touchCount > 0) {
         var touch = iPhoneInput.GetTouch(0);
         var pos = touch.position;
         var ray : Ray = Camera.main.ScreenPointToRay(Vector3(touch.position.x, touch.position.y));
         var hit : RaycastHit;
         if (Physics.Raycast(ray,hit))
         {
             if (hit.collider.name == "new game")
             {
 .......

Pretty standard. My problem is when user is tapping "Menu" on some level, eg. 9 (Application.LoadLevel(0) is executed) unity is "doubling" this tap in new scene (MainMenu). In the same place where "Menu" button on each level is in MainMenu i have "Continue" button, and in result when I click "Menu" MainMenu flashes, and the same level is opening again. For some odd reason when i manage to click enough fast MainMenu opens, but the whole game just freezes. I've tried adding yield WaitForSeconds(1.0) to Start() in mainmenu script but without effect - MainMenu displays for 1s, and then disappears.

Sorry for my English, I'm from Poland. Hope you've understood my problem, and will help me finding solution.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

9 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Script when tapping an object 2 Answers

Mobile Tap Issue 1 Answer

How to make mouse click and tap work in same cases on boxCollider2d 1 Answer

Making projectiles move to a tapped object- Mobile 1 Answer

Making a tap multiplier 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges