Question by
BrodyDaChappy · Nov 08, 2016 at 03:38 PM ·
programmingfunctionadvertising
Unity IAP Disable Ads
Hi All,
I have integrated IAP using Unity services into my game, i will have a button on the main menu called "Remove Ads", once they have clicked purchase will process.
My question is, What Function disables Unity Ads?
I need to apply it in this part of my code...
public PurchaseProcessingResult ProcessPurchase(PurchaseEventArgs args)
{
// A consumable product has been purchased by this user.
if (String.Equals(args.purchasedProduct.definition.id, kProductIDConsumable, StringComparison.Ordinal))
{
Debug.Log(string.Format("ProcessPurchase: PASS. Product: '{0}'", args.purchasedProduct.definition.id));
// The consumable item has been successfully purchased, add 100 coins to the player's in-game score.
ScoreManager.score += 100; //this is the tutorial for IAP integration and will be deleted
}
// Or ... a non-consumable product has been purchased by this user.
else if (String.Equals(args.purchasedProduct.definition.id, kProductIDNonConsumable, StringComparison.Ordinal))
{
Debug.Log(string.Format("ProcessPurchase: PASS. Product: '{0}'", args.purchasedProduct.definition.id));
// TODO: The non-consumable item has been successfully purchased, grant this item to the player.
//I need to add the function here to disable the ads as it is a non-consumable purchase
}
// Or ... a subscription product has been purchased by this user.
else if (String.Equals(args.purchasedProduct.definition.id, kProductIDSubscription, StringComparison.Ordinal))
{
Comment