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Question by Nirish-Alakhramsing · Oct 08, 2017 at 07:10 PM · buildaudionot working

Loading in Audio files in a Unity PC build does not play the audio file

Hi there,

I have been working on audio player application. Inside Unity everything works perfectly. But when i build it into a PC build, (even with debugmode on ), the new songs i download and import dont work.

I put the files manually in a subfolder called Sounds in the Resources folder found in the appName_Data folder. With a list feature inside my app, i can list all songs inside that folder on a display. Up till that it all works good. Each title is a button, and when i click on it they just dont work. So i copied some of the songs, the ones i used inside the Unity Editor and pasted that in the folder of the PC build. After refreshing my songs list, the new songs dont work, but the Unity's one do work.

I cant say for sure what going on here, Im guessing the Resources/Sounds folder in the "AppName_Data" folder just doesnt load resources as i thought.

Can someone help me out with this one?

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