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Question by MousePods · Mar 27, 2012 at 03:36 AM · physicscharacter controller

Character Controller Slope

Hi,

I have read through forums and unity answers to find the answer, but I still an having trouble.

I cannot figure out why my animated sprite hops down slopes. I though this problem was fixed in unity3.

I move the character with a lerp ( moveSpeed = Lerp ( moveSpeed, walkSpeed, speedSmoothing ) and use collisionflags & CollisionFlags.below to check for collision with the ground.

Does anyone have any suggestions as to why the character hops down slops and is there a way to fix and/or try and debug the problem?

Thanks!

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Answer by Eric5h5 · Mar 27, 2012 at 03:37 AM

Use the CharacterMotor script.

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avatar image MousePods · Mar 28, 2012 at 12:43 AM 0
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Thanks, I'll try it out ( accidently added this to "Your Answer..."

avatar image Lukas_GMC · Oct 08, 2012 at 11:09 PM 0
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Can you provide a link please? I'm working on a 2D platformer with slopes and he has a lot of trouble going up slopes.

avatar image Eric5h5 · Oct 08, 2012 at 11:27 PM 0
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There isn't a link; it's the CharacterMotor script from the standard character controller package.

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