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Question by
Jemke · Dec 06, 2016 at 06:55 AM ·
unity 5collider2dparticlesystemwaterliquid
Particles or objects are passing if object fast
i'm developing game like . . if there's 2 water taps... user have to catch the water drops... but in unity i have issue .. as if one side catch drop into the glass and then if we move glass faster for catch another side drop..than old drop just got passed from side of glass.. even i tried with particle system as well with particular circle collider with drop object ..
Please if anyone have solution tell me asap.
Thank you.
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