Rotation of a new child stay the same regardless of grandparents rotation
I have object A that is the parent of object B. When object C is parented to object B it needs to maintain its world rotation that it had before it was parented to object B. Object A is however constantly changing its rotation. Basically, object B has to match the rotation of object C when it is parented but I am having trouble because of B already being parented to A.
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