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Multi-display stereo
I've successfully tested the stereo rendering support on a single monitor (ASUS PG278Q) with the NVIDIA 3D vision goggle.
As the final programme will be deployed to a two-monitor setup. I wish to know if it's possible to use Unity3D built-in multi-display support to enable this two-monitor stereo setup, before I purchase the second PG278Q monitor.
The idea is simply to have two cameras set to display 1 and display 2 respectively (via "Target Display" in the inspector of the cameras).
Would like to know if you have found a solution to this? I am trying to achieve the same thing but with 4 monitors. Even if you still haven't found anything, do let me know. Thanks.
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