Question by
bdeschryver · Oct 02, 2017 at 08:29 PM ·
lightingstaticdynamicglobal illumination
Tip on properly lighting kitchen scene with opening drawers
Hey guys,
I am working on a demo for HTC Vive (VR) which is a kitchen in which we can open drawers and cabinets. I am struggling with lighting/GI to get the interior of drawers and cabinet properly lit when opened. How would you do it? I have all my lights set to static and geometry as well (mobile elements turned unstatic after bake). I am using light probes (set to not static) close to mobile elements. I tried realtime lights but it looks ugly...
Thanks !
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