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Question by
ryan007007 · Oct 02, 2017 at 06:42 AM ·
animationnetworkingmultiplayerevents
Multiplayer/Networked - Is there a way to have server execute animation events?
I have a method which I always want to be run on the server. I have used [Command] on that method but when this method gets called from my animation events, it is running on the client not the server. Does anyone know if there is a way I can get an animation event to run on the server?
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