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Question by jooooooloooookkkkoooo · Nov 12, 2013 at 04:26 AM · collidercharacter controller

third person controller makes my character fall through the

I made sure terran collider is added to both the terran and the character as the last component, with is trigger off. However, when I add the third person controller to the character, it falls right through the floor. when I don't add it, the character is on the floor but now unable to be controlled.

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avatar image jooooooloooookkkkoooo · Nov 12, 2013 at 04:51 AM 0
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I managed to fix this by adding a box collider to the terran. terran collider doesn't seem to be working for me.

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Answer by CANYOUANSWERPLEASE · Nov 12, 2013 at 05:39 AM

CAN I ASK HERE ?

I know this is a hard one so a big thanks in advance. So I have this game called borda and the world is made of many many cubes. I can't figure out how to save it all with out the game crashing. So if you guys can help me have unity save and load all this stuff I would be very thankfull. This is how it looks /HERE IS SAVING WRITTEN CAN I ASK YOU TO WRITE LOADING FOR IT TO BRING IT PERFECTLY BACK TO SCENE?

using UnityEngine; using System.Collections; using System.IO;

public class SaveGame : MonoBehavior { public GameObject[] cubes; protected string savename = "savegame";

 private void Start()
 {
    cubes = FindGameObjectsWithTag("Floor");
 }
 
 public IEnumerator Save()
 {
    foreach(GameObject cube in cubes)
    {
      Vector3 pos = cube.transform.position;
      Quaternion rot = cube.transform.rotation;
 
      AddCube(pos, rot);
 
      yield return new WaitForSeconds(0.01f);
    }
 }
 
 public void AddCube(Vector3 pos, Quaternion rot)
 {
    float[] xyz = new float[3], hpb = new float[3];
         // Pos                 Rot
    xyz[0] = pos.z; xyz[1] = pos.y; xyz[2] = pos.z;
    pos[0] = rot.z; pos[1] = rot.y; pos[2] = rot.z;
 
    if(File.Exists("saves/" + savename + ".txt"))
    {
      using(StreamReader saveFile = File.OpenText("saves/" + savename + ".txt"))
      {
       foreach(float item in xyz)
       {
           saveFile.Write(item.ToString("R"));
       }
       saveFile.Write("-"); // Separator
       foreach(float item in hpb)
       {
           saveFile.Write(item.ToString("R"));
       }
       saveFile.Write("\n"); // Line break
      }
    }else{
      using(StreamWriter saveFile = File.CreateText("saves/" + savename + ".txt"))
      {
       foreach(float item in xyz)
       {
           saveFile.Write(item.ToString("R"));
       }
       saveFile.Write("-"); // Separator
       foreach(float item in hpb)
       {
           saveFile.Write(item.ToString("R"));
       }
       saveFile.Write("\n"); // Line break
      }
    }
 }

}alt text

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Answer by CANYOUANSWERPLEASE · Nov 12, 2013 at 05:38 AM

AND HAVE 100 VERSIONS OF LOADING IF SOME TRIES TO KEEP IT UANSWEWRED

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