Question by
SimonDarksideJ · Oct 01, 2017 at 08:53 AM ·
inputexportexport problem
Is it possible to include Input mappings in an exported asset?
Trying to build a reusable asset for starting projects and fed up of constantly having to recreate input mappings.
Is it possible to Export Input Mappings to an asset? So that it updates the input mappings?
Comment
I don't think it is possible to include global game manager asset in .unitypackage but you can copy Input$$anonymous$$anager.asset from X:/<YourUnityProjectFolder>/<YourUnityProject>/ProjectSettings/Input$$anonymous$$anager.asset
to your new unityProject
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