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Question by
HazaTea64 · Oct 01, 2017 at 05:20 AM ·
2d game2d-physics2d animation2d collision
How to add collision to 2d animation
In which the collider moves between frames
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Answer by $$anonymous$$ · Oct 01, 2017 at 05:38 AM
You can adjust collider properties while recording an animation. Press the red circle in the animation window and adjust your colliders frame by frame.
@$$anonymous$$ is there anyway I can add a box collider for just a single frame - and even when the record button is on in the animation window, my changes apply to the non-animated object
Yes, you can add a box collider to your object and activate it only during a single frame. While recording animations you will see the changes in the editor, when you stop recording your object will revert to it's starting state.