- Home /
How do I display two scenes at once
I'm currently working on a project that will offer the choice of different AI agents that will act in their respective environments. Each of those agents and environments is in a separate scene, and now I need to implement a way to enable comparison of any arbitrary pair of agents. I would like to offer a split-screen option which would display the two agents each taking one half of the screen. Is there a way to do this without copying everything I have into a single scene (which will make it a huge scene) and then doing a bunch of camera processing?
Answer by JinJin · May 05, 2015 at 10:24 AM
you can't load two separate scenes, but you can have one scene and that add another scene to the fist using: LoadLevelAdditive()
http://docs.unity3d.com/ScriptReference/Application.LoadLevelAdditive.html
Your answer
Follow this Question
Related Questions
multiple cameras on the one screen 1 Answer
Multiple world spaces? 0 Answers
Switching Several Cameras(HorrorGame) 1 Answer
Using multiple scenes, player is not active where expected 0 Answers
Add multiple cameras problems 1 Answer