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Question by javim93 · Sep 29, 2017 at 11:27 PM · listsinventory system

Select all elements in a list?

Hi guys, Im trying to make my own inventory system. I had set up a code wich works with a raycast system and when the object with the desired tag is in front of the player, its picked up and stored in a list. The problem is that i cant figure out how to update the images from the Inventory UI acoording to that list. Actually I want to know if i can select all items inside the list and match the sprites with all the image Slot´s sprites. I would prefer no to code one by one, like in the example. Sorry about my english and the extensive context.

 public List<Item> iList = new List<Item>();
 public Image[] Slots;
 
  void Update()
     {
 Slots[0].sprite = iList[0].icon;
 }
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avatar image knorke · Oct 04, 2017 at 01:53 PM 0
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Why not use a for each loop?

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Answer by BlakeSchreurs · Oct 04, 2017 at 01:56 PM

The following code will updated your icons every Update (once a frame). It'd generally be better to update only when the inventory changes (additions or removals), but that will depend heavily on the rest of your game code.

     void Update () {
             for (var i = 0; i < iList.Count; i++)
             {
                   Slots[i].sprite = iList[i].icon;
             }
     }



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avatar image javim93 · Oct 05, 2017 at 01:09 AM 0
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thanks a lot!

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