Question by
MeteoSerpent101 · Jun 27, 2018 at 12:10 AM ·
collisionrigidbody2dcollider2dtilemap
Tilemap Collider not Colliding
So, i have a tilemap that has a Tilemap Collider and a rigid body set to static, and i have a player that has a box collider and a rigid body that's set to dynamic and has it's rotation locked. when i move the player using the simple input plugin, the player goes straight through the tiles, why?????
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