How to bake directional lighting?
In my game, if the players dies there is an option to "restart the level". If that button is clicked, I'm calling SceneManager.LoadScene("Scene").
When the scene is reloaded, however, the lighting has changed. Everything looks darker. After reading up on the issue on the forums, I've come to the conclusion that I need to bake my directional lighting. However, I can't find where or how to do that?
Any advice?
Please forgive for simple/stupid question.
Thank you
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